Skip to main content

MOTION GRAPHICS & COMPOSITING | PRACTICALS


Week 1 – Week 14 | 22/04/25 – ??/??/25
Emily Soh Ching-Ling | 0359478
Bachelor of Design (Honours) in Creative Media
Motion Graphics & Compositing | Section 01 | DST60704
Practicals


TABLE OF CONTENTS 


1.0 LECTURES 




2.0 INSTRUCTIONS 



3.0 PRACTICALS 

3.1 WEEK 2

Instructions: 
  1. List out three of your favourite motion graphics works.
  2. Explain why you like them the most.

[copy + paste from GG Docs]


3.2 WEEK 5

Instructions:
  1. Using these design elements, create a poster in Photoshop.
  2. Animate the poster in After Effects.
  3. Requirements:
    1. Size: 1080 × 1920 px.
    2. Length: 5–16 seconds (loop).
    3. The video should have audio.

Poster

Figure 3.2-1: Poster — Original A4 VS Adjusted 1080 × 1920, Week 5 (23/05/25)

Since the design elements provided are the same as our past DPI assignment, we were permitted to reuse the DPI design for this practical. I adjusted the canvas size to meet the current requirements and modified some elements to retain the movement of the original poster.

Video

Before importing into AE, I duplicated the PS file and merged the adjustment layers to their respective design element. This is to prevent confusion, as I find this software confusing as it is.🫠 Some of the layers went out of order after importing, so I rearranged them before starting work on the animation.




Final Submission


Figure 3.2-?: W5 Practical — Poster (Final Submission), Week 6 (27/05/25)
   
XXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Figure 3.2-?: W5 Practical — Video (Final Submission), Week 6 (27/05/25)


4.0 FEEDBACK 

4.1 WEEK ?

Specific Feedback: 

General Feedback: 


4.2 WEEK ?

Specific Feedback: 

General Feedback: 


5.0 REFLECTION 

5.1 EXPERIENCE


5.2 OBSERVATIONS


5.3 FINDINGS



Comments

Popular posts from this blog

MAJOR PROJECT II | COMPILATION

Week 1 –  Week 7 | 03/02/25 – 22/03/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Major Project II | Section 06 | PRJ64804 Compilation TABLE OF CONTENTS  1.0 INSTRUCTIONS 2.0 COMPILATION       2.1 PROJECT RECAP     2.2  PRE-MPII PROGRESS     2.3 MAJOR CHANGES SINCE MPI     2.4 ENVIRONMENTAL ASSETS     2.5 CHARACTER ASSETS (SCRAPPED)      2.6 FINAL SUBMISSION 3.0 FEEDBACK 4.0 REFLECTION 1.0 INSTRUCTIONS  2.0 COMPILATION  Instructions: 2.1 PROJECT RECAP This is a continuation of Major Project I . I will be working on the VR game, Quest of Twelve , with the same group members: Emily Soh Ching-Ling, me  (Digital Animation). Lim En Yu (Digital Animation). Low Li Vern  (Digital Animation). Ng Kar Yee (Immersive Design). Quest of Twelve  is an educational 3D VR game about the twelve Chinese animal zodiacs. The player is introduced to the Chinese zodia...

MAJOR PROJECT I | TASK 3 — CONCEPT PRESENTATION

Week 6 –  Week 7 | 11/03/25 – 18/03/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Major Project I | Section 01 | PRJ64904 Task 3 — Concept Presentation TABLE OF CONTENTS  1.0 INSTRUCTIONS 2.0 TASK 3 — CONCEPT PRESENTATION     2.1 ENVIRONMENT DESIGN PIPELINE      2.2 FINAL SUBMISSION 3.0 FEEDBACK      3.1 WEEK 7 4.0 REFLECTION 1.0 INSTRUCTIONS  2.0 TASK 3 — CONCEPT PRESENTATION  Instructions:   Project Integration & Feasibility: Clearly define the project concept. Highlight how it evolved from Task 1 to Task 2. Demonstrate how initial ideas were refined and expanded upon (iterative design and technical research). Design Execution & Development: Showcase the final design/concept art (character model sheets, character poses and expressions, environment design, storyboards, animatics, etc.). Provide visual evidence (e.g. mood boards, wireframes, breakdowns, animation previews). Explai...

ANIMATION FUNDAMENTALS | PROJECT 1 — PRE-PRODUCTION FOR 2D ANIMATION

Week 4 –  Week 8 | 15 /10/25 – 12 /11/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Animation Fundamentals | Section 01 | GCD61104 Project 1 — Pre-Production for 2D Animation TABLE OF CONTENTS  1.0 LECTURES     1.1 WEEK 4 — ANIMATION PRINCIPLES (PART 3) 2.0 INSTRUCTIONS 3.0 PROJECT 1A — CHARACTER DESIGN     3.1 CHARACTER INFORMATION     3.2 RESEARCH & CHARACTER DESIGN     3.3 CHARACTER TURNAROUND SHEET     3.4 CHARACTER POSES SHEET     3.5 CHARACTER FACIAL EXPRESSIONS SHEET      3.6 FINAL SUBMISSION 4.0 PROJECT 1B — BACKGROUND DESIGN     4.1 RESEARCH     4.2 SKETCHES & WIP     4.3 FINAL SUBMISSION 5.0 FEEDBACK     5.1 WEEK 5     5.2 WEEK 6 6.0 REFLECTION 1.0 LECTURES  1.1 WEEK 4 — ANIMATION PRINCIPLES (PART 3) Animation Principles (Part 3) 6. Appeal: Definition: Likable qualities; charisma for animated draw...