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ADVANCED ANIMATION | EXERCISES

Week 1 –  Week 5 | 22/04/25 – 20/05/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Advanced Animation  | Section 01 | GCD61604 Exercises TABLE OF CONTENTS  1.0 LECTURES 2.0 INSTRUCTIONS 3.0 EXERCISE 1 — BOUNCING BALL     3.1 PROGRESS     3.2 FINAL SUBMISSION 4.0 EXERCISE 2 — SQUASH & STRETCH + BALL WITH TAIL     4.1 PROGRESS     4.2 FINAL SUBMISSION 5.0 EXERCISE 3  — GOOD POSES     5.1 PROGRESS     5.2 FINAL SUBMISSION 6.0 FEEDBACK 7.0 REFLECTION      7.1 EXPERIENCE      7.2 OBSERVATIONS      7.3 FINDINGS 8.0 FURTHER READING 1.0 LECTURES  1.1 WEEK ? —  1.2 WEEK ? —  2.0 INSTRUCTIONS  3.0 EXERCISE 1 — BOUNCING BALL  Instructions:   Animate the following four bouncing balls using the provided rig : Soccer ball. Ping pong ball. Bowling ball. Beach ball. Plan the bouncing movements by d...

MAJOR PROJECT II | COMPILATION

Week 1 –  Week 7 | 03/02/25 – 22/03/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Major Project II | Section 06 | PRJ64804 Compilation TABLE OF CONTENTS  1.0 INSTRUCTIONS 2.0 COMPILATION       2.1 PROJECT RECAP     2.2  PRE-MPII PROGRESS     2.3 MAJOR CHANGES SINCE MPI     2.4 ENVIRONMENTAL ASSETS     2.5 CHARACTER ASSETS (SCRAPPED)      2.6 FINAL SUBMISSION 3.0 FEEDBACK 4.0 REFLECTION 1.0 INSTRUCTIONS  2.0 COMPILATION  Instructions: 2.1 PROJECT RECAP This is a continuation of Major Project I . I will be working on the VR game, Quest of Twelve , with the same group members: Emily Soh Ching-Ling, me  (Digital Animation). Lim En Yu (Digital Animation). Low Li Vern  (Digital Animation). Ng Kar Yee (Immersive Design). Quest of Twelve  is an educational 3D VR game about the twelve Chinese animal zodiacs. The player is introduced to the Chinese zodia...

ANIMATION FUNDAMENTALS | FINAL PROJECT — ACTION ANIMATION

Week 10 –  Week 14 | 27 /11/25 – 31 /12/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Animation Fundamentals | Section 01 | GCD61104 Final Project — Action Animation TABLE OF CONTENTS  1.0 LECTURES 2.0 INSTRUCTIONS 3.0 FINAL PROJECT — ACTION ANIMATION     3.1 IDEATION & STORYBOARD     3.2 PRODUCTION     3.3 POST-PRODUCTION      3.4 FINAL SUBMISSION 4.0 REFLECTION 1.0 LECTURES  *Sidenote:  All lectures have been completed in Exercises , Project 1 , and Project 2 . 2.0 INSTRUCTIONS  3.0 FINAL PROJECT — ACTION ANIMATION  Instructions:   Animate your character from Project 1 in an action sequence. The action sequence must involve physical movements, such as a fight, chase, or sports-related activity. Your storyboard should visualise the scene's key moments, actions, and emotions. Incorporate visual continuity and a variety of camera shots and angles. Your animation should ...