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ADVANCED ANIMATION | PROJECT 2 — JUMP ANIMATION

Week 7 – Week 8 | 03/06/25 – 10/06/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Advanced Animation | Section 01 | GCD61604 Project 2 — Jump Animation TABLE OF CONTENTS  1.0 LECTURES 2.0 INSTRUCTIONS 3.0 PROJECT 2 — JUMP ANIMATION     3.1 PROGRESS      3.2 FINAL SUBMISSION 4.0 FEEDBACK 5.0 REFLECTION 6.0 FURTHER READING 1.0 LECTURES  1.1 WEEK 7 — MECHANICS OF JUMP Mechanics of Jump 1.2 WEEK 8 —  2.0 INSTRUCTIONS  3.0 PROJECT 2 — JUMP ANIMATION  Instructions:   3.1 PROGRESS Research Figure 3.1-1:  Jump Reference, Week 7 (03/06/26) Animating euler rotation for arms 12 frames/pose 3.2 FINAL SUBMISSION Google Drive ZZZZZZZZZZZZZZZZZZZZZZZZZZZ Figure 3.2-1:  Project 2, Week 8 (09/06/26) 4.0 FEEDBACK  4.1 WEEK ? Specific Feedback:   General Feedback:   4.2 WEEK ? Specific Feedback:   General Feedback:   5.0 REFLECTION  6.0 FURTHER READING  [INSERT BOOK TITLE ...

ADVANCED ANIMATION | PROJECT 1 — WALK CYCLE

Week 5 – Week 6 | 20/05/25 – 27/05/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Advanced Animation | Section 01 | GCD61604 Project 1 — Walk Cycle TABLE OF CONTENTS  1.0 LECTURES 2.0 INSTRUCTIONS 3.0 PROJECT 1 — WALK CYCLE     3.1 VANILLA WALK     3.2 ATTITUDE WALK      3.3 FINAL SUBMISSION 4.0 FEEDBACK     4.1 WEEK 5     4.2 WEEK 6 5.0 REFLECTION 1.0 LECTURES  1.1 WEEK 5 —  1.2 WEEK 6 —  2.0 INSTRUCTIONS  3.0 PROJECT 1 — WALK CYCLE  Instructions:   3.1 VANILLA WALK Research Figure 3.1-1:   Vanilla Walk Reference , Week 5 (23/05/26) Animating Figure 3.1-2:  Attempt #1, Week 5 (23/05/26) *Ignore the floating arms. I know it looks weird.😭 My first pass at animating a human in Blender, based on the walk cycle reference from the Animator's Survival Kit. There are some issues that I immediately noticed right off the bat, partly because my reference was more...

ADVANCED ANIMATION | EXERCISES

Week 1 –  Week 5 | 22/04/25 – 20/05/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Advanced Animation  | Section 01 | GCD61604 Exercises TABLE OF CONTENTS  1.0 LECTURES 2.0 INSTRUCTIONS 3.0 EXERCISE 1 — BOUNCING BALL ANIMATION     3.1 PROGRESS     3.2 FINAL SUBMISSION 4.0 EXERCISE 2 — BALL WITH TAIL ANIMATION     4.1 PROGRESS     4.2 FINAL SUBMISSION 5.0 EXERCISE 3  — GOOD POSES     5.1 PROGRESS     5.2 FINAL SUBMISSION 6.0 REFLECTION 7.0 FURTHER READING     7.1 WEEK 4 — THE BOUNCING BALL WITH A TAIL 1.0 LECTURES  1.1 WEEK 1 — INTRODUCTION & FLUIDITY Introduction We were introduced to Advanced Animation along with the expectations and objectives of the module. We were also shown some of our seniors' works  and given a taste of future assignments. Fluidity Due to Mr Kamal's absence during Week 2, we were taught Week 2's material this wee...