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3D MODELLING | FINAL PROJECT — CHARACTER MODELLING


Week 11 – Week 15 | 04/12/24 – 30/12/25
Emily Soh Ching-Ling | 0359478
Bachelor of Design (Honours) in Creative Media
3D Modelling | Section 02 | MMD60804
Final Project — Character Modelling


TABLE OF CONTENTS 


1.0 LECTURES 

*Sidenote: All lectures have been completed in Exercises.


2.0 INSTRUCTIONS 



3.0 FINAL PROJECT — CHARACTER MODELLING 

Instructions: 
  1. Produce an organic 3D model or a character based on a model sheet.
  2. Software: Blender.
  3. Requirements:
    1. The object must be assigned the appropriate material and texture.
    2. Render the final image with EEVEE / Cycles as the rendering machine.
    3. Output Size: 720p (1280 × 720).
    4. Format: PNG.

3.1 RESEARCH

Figure 3.1-1: Model Sheet, Week 13 (17/12/24)


3.2 MODELLING

Figure 3.2-1: WIP — Head, Week 13 (17/12/24)

For this project, I'm using Proportional Editing to sculpt the model, starting from the head then moving to the body and ears. To keep the model symmetrical, I applied the Mirror modifier to reflect from left to right. 

Figure 3.2-2: WIP — Torso, Week 13 (18/12/24)

To create the torso, I extruded and scaled a cylinder until I had the desired shape. I turned off Proportional Editing for this part. The arms and legs were made by bridging edge loops to the holes in the torso (Figure 3.2-2), then extruding and scaling to shape. 

Figure 3.2-3: 3D Model — Without Colour or Texture, Week 13 (19/12/24)

I wasn't fond of the original expression from the model sheet, so I changed the smirk to a classic "W" mouth. 


3.3 COLOUR & MATERIALS

Figure 3.3-1: Colour — Markings Painted in Texture Paint, Week 13 (20/12/24)

Figure 3.3-2: Materials, Week 13 (20/12/24)


3.4 LIGHTING & COMPOSITION

Figure 3.4-1: Photoshoot Set-Up, Week 13 (20/12/24)

Figure 3.4-2: Camera Perspective, Week 13 (20/12/24)


3.5 FINAL SUBMISSION


Figure 3.5-1: Final Project — Final Render (Final Submission), Week 13 (20/12/24)


4.0 REFLECTION 

Surprisingly, this took less time than I expected. Now that I'm familiar with the Blender interface, I can actually enjoy 3D modelling. I had a great time painting and sculpting this rabbit-cat. 9/10.💫

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