Skip to main content

3D MODELLING | FINAL PROJECT — CHARACTER MODELLING


Week 11 – Week 15 | 04/12/24 – 30/12/25
Emily Soh Ching-Ling | 0359478
Bachelor of Design (Honours) in Creative Media
3D Modelling | Section 02 | MMD60804
Final Project — Character Modelling


TABLE OF CONTENTS 


1.0 LECTURES 

*Sidenote: All lectures have been completed in Exercises.


2.0 INSTRUCTIONS 



3.0 FINAL PROJECT — CHARACTER MODELLING 

Instructions: 
  1. Produce an organic 3D model or a character based on a model sheet.
  2. Software: Blender.
  3. Requirements:
    1. The object must be assigned the appropriate material and texture.
    2. Render the final image with EEVEE / Cycles as the rendering machine.
    3. Output Size: 720p (1280 × 720).
    4. Format: PNG.

3.1 RESEARCH

Figure 3.1-1: Model Sheet, Week 13 (17/12/24)


3.2 MODELLING

Figure 3.2-1: WIP — Head, Week 13 (17/12/24)

For this project, I'm using Proportional Editing to sculpt the model, starting from the head then moving to the body and ears. To keep the model symmetrical, I applied the Mirror modifier to reflect from left to right. 

Figure 3.2-2: WIP — Torso, Week 13 (18/12/24)

To create the torso, I extruded and scaled a cylinder until I had the desired shape. I turned off Proportional Editing for this part. The arms and legs were made by bridging edge loops to the holes in the torso (Figure 3.2-2), then extruding and scaling to shape. 

Figure 3.2-3: 3D Model — Without Colour or Texture, Week 13 (19/12/24)

I wasn't fond of the original expression from the model sheet, so I changed the smirk to a classic "W" mouth. 


3.3 COLOUR & MATERIALS

Figure 3.3-1: Colour — Markings Painted in Texture Paint, Week 13 (20/12/24)

Figure 3.3-2: Materials, Week 13 (20/12/24)


3.4 LIGHTING & COMPOSITION

Figure 3.4-1: Photoshoot Set-Up, Week 13 (20/12/24)

Figure 3.4-2: Camera Perspective, Week 13 (20/12/24)


3.5 FINAL SUBMISSION


Figure 3.5-1: Final Project — Final Render (Final Submission), Week 13 (20/12/24)


4.0 REFLECTION 

Surprisingly, this took less time than I expected. Now that I'm familiar with the Blender interface, I can actually enjoy 3D modelling. I had a great time painting and sculpting this rabbit-cat. 9/10.💫

Comments

Popular posts from this blog

VIDEO & SOUND PRODUCTION | FINAL COMPILATION

Week 1 –  Week 15 | 26/04/24 – 04/08/24 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Video & Sound Production | Section 03 | VSP60104 Final Compilation TABLE OF CONTENTS  1.0 PROJECT 1 — AUDIO EDITING EXERCISES     1.1 EXERCISE 1 — AUDIO DUBBING     1.2 EXERCISE 2  — SOUND SHAPING 2.0 PROJECT 2 — SHOOTING & EDITING     2.1 PROJECT 2A — PRODUCTION SHOOT     2.2 PROJECT 2B  — IG / TIKTOK VIDEO 3.0 FINAL PROJECT — STOP-MOTION 1.0 PROJECT 1 — AUDIO EDITING EXERCISES  1.1 EXERCISE 1 — AUDIO DUBBING Google Drive Link to Project 1 blog post Figure 1.1-1:  Exercise 1 — Video (Final Submission), Week 4 (19/05/24) Figure 1.1-2:  Exercise 1 — PPT (Final Submission), Week 4 (19/05/24) 1.2 EXERCISE 2 — SOUND SHAPING Google Drive Figure 1.2-1:  Exercise 2 — Phone Call Sound Effect (Final Submission), Week 10 (27/06/24) Figure 1.2-2:  Exercise 2 — Closet Sound Effect (Fina...

INTERCULTURAL DESIGN | PROJECT 3 — FINAL PROJECT

Week 6 –  Week 8 | 11/03/24 – 29/03/24 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Intercultural Design | Section 01 | GCD61304 Project 3 — Final Project TABLE OF CONTENTS 1.0 INSTRUCTIONS 2.0 PROJECT 3 — FINAL PROJECT     2.1 TASK DELEGATION     2.2 SKETCHES     2.3 CRAFTING     2.4 DECORATING & ASSEMBLY     2.5 PHOTOSHOOT      2.6 FINAL SUBMISSION 3.0 FEEDBACK     3.1 WEEK 7 4.0 REFLECTION 1.0 INSTRUCTIONS  2.0 PROJECT 3 — FINAL PROJECT Instructions:   Produce a visual design outcome that reflects your interpretation and definition of "framing". Consider the cultural and aesthetic aspects of your design. 2.1 TASK DELEGATION 1. KANZASHI OF THE PAST: Sketching:  Ying Ying, Velicia Crafting:  Emily, Velicia Decorating:  Emily, Ying Ying Photoshoot: Ying Ying (photography), Velicia (modelling), Emily (editing) 2. KANZASHI OF THE PRESENT: Sketching:...

INTERCULTURAL DESIGN | PROJECT 2 — FIELD STUDY

Week 4 –  Week 5 | 26/02/24 – 10/03/24 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Intercultural Design | Section 01 | GCD61304 Project 2 — Field Study TABLE OF CONTENTS 1.0 INSTRUCTIONS 2.0 PROJECT 2 — FIELD STUDY     2.1 RUNDOWN     2.2 OSAKA     2.3 KYOTO     2.4 NARA     2.5 INFORMATION COMPILATION      2.6 FINAL SUBMISSION 3.0 FEEDBACK 4.0 REFLECTION 1.0 INSTRUCTIONS  2.0 PROJECT 2 — FIELD STUDY Instructions:   Collect research materials (i.e. visual, oral, textual, tactile artefacts) to support Project 1. All research materials must be recorded, documented, and should include information such as: Type of artefact / material. Purpose. Symbolism. Cultural / historical background. 2.1 RUNDOWN We decided to base our field of research on the three major cities in the Kansai region: Osaka, Kyoto, and Nara . This is for two reasons: 1. The Heart of Japan:  Osaka is known...