Week 5 – Week 7 | 20/05/25 – 08/06/25
Emily Soh Ching-Ling | 0359478
Bachelor of Design (Honours) in Creative Media
Sonic Design | Section 01 | VSA60304
Project 2 — Auditory Imaging
TABLE OF CONTENTS
1.0 LECTURES
*Sidenote: All lectures have been completed in Project 1 — Audio Fundamentals.
2.0 INSTRUCTIONS
3.0 PROJECT 2 — AUDITORY IMAGING
Instructions:
- Pick one of the following scenarios:
- Wildlife + Background.
- Everyday Home Life + Background.
- City + Transport + Exterior Atmosphere.
- Industry + Electronic Sounds + Background.
- Weather + Background.
- Market + Rural Atmosphere + Background.
- Create a descriptive soundscape storyline based on your chosen scenario.
- The listener should be able to visualise from a first-person POV what is going on based on the audio alone.
- Requirements:
- ☒ Use voice or dialogue.
- ☒ Create your own sound.
- Duration: Two minutes.
3.1 PRE-PRODUCTION
Figure 3.1-1: Storyline, Week 6 (31/05/25)
The storyline is based on the 3rd scenario: City + Transport + Exterior Atmosphere. The original storyline included a segment where the character exits the train and walks to their university; however, during editing, the final audio reached the two-minute mark soon after the character boards the train, so I ended the audio there instead of dragging it out.
Figure 3.1-2: Audio Breakdown Spreadsheet, Week 7 (02/06/25)
Audio files were sourced from Pixabay and Freesound.
3.2 PRODUCTION
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Figure 3.2-1: Multitrack Timeline, Week 7 (06/06/25) |
Figure 3.2-2: Detailed Process, Week 7 (06/06/25)
3.3 FINAL SUBMISSION
4.0 FEEDBACK
4.1 WEEK 7
Specific Feedback:
- Sort through the foreground and background of the storyline to get a better idea of the audios needed.
5.0 REFLECTION
5.1 EXPERIENCE
5.2 OBSERVATIONS
5.3 FINDINGS
QUICK LINKS
FINAL PROJECT — GAME AUDIO
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