Skip to main content

DESIGN RESEARCH METHODOLOGY | FINAL COMPILATION


Week 1 – Week 14 | 23/04/26 – ??/??/26
Emily Soh Ching-Ling | 0359478
Bachelor of Design (Honours) in Creative Media
Design Research Methodology | Section 01 | RES60604
Final Compilation


TABLE OF CONTENTS 



1.0 INSTRUCTIONS 

[EMBED INSTRUCTIONS]


2.0 FINAL SUBMISSION 

2.1 TASK 1 & 2 — PROPOSAL & CRITICAL REVIEW

AAAAAAAAAAAAAAAAAAAAAA
Figure 2.1-1: Task 1 & 2 — Proposal & Critical Review, Week ? (??/??/26)


2.2 TASK 3 — RESEARCH IMPLEMENTATION

BBBBBBBBBBBBBBBBBBBBBB
Figure 2.2-1: Task 3 — Research Implementation, Week ? (??/??/26)


2.3 TASK 4 — FINAL REPORT

CCCCCCCCCCCCCCCCCCCCCCCC
Figure 2.3-1: Task 4 — Final Report, Week ? (??/??/26)


3.0 FEEDBACK 

[EMBED FEEDBACK FORM]


4.0 REFLECTION 

4.1 EXPERIENCE


4.2 OBSERVATIONS


4.3 FINDINGS


Comments

Popular posts from this blog

ADVANCED ANIMATION | PROJECT 1 — WALK CYCLE

Week 5 – Week 6 | 20/05/25 – 27/05/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Advanced Animation | Section 01 | GCD61604 Project 1 — Walk Cycle TABLE OF CONTENTS  1.0 LECTURES 2.0 INSTRUCTIONS 3.0 PROJECT 1 — WALK CYCLE     3.1 VANILLA WALK     3.2 ATTITUDE WALK      3.3 FINAL SUBMISSION 4.0 FEEDBACK     4.1 WEEK 5     4.2 WEEK 6 5.0 REFLECTION 1.0 LECTURES  1.1 WEEK 5 —  1.2 WEEK 6 —  2.0 INSTRUCTIONS  3.0 PROJECT 1 — WALK CYCLE  Instructions:   3.1 VANILLA WALK Research Figure 3.1-1:   Vanilla Walk Reference , Week 5 (23/05/26) Animating Figure 3.1-2:  Attempt #1, Week 5 (23/05/26) *Ignore the floating arms. I know it looks weird.😭 My first pass at animating a human in Blender, based on the walk cycle reference from the Animator's Survival Kit. There are some issues that I immediately noticed right off the bat, partly because my reference was more...

ADVANCED TYPOGRAPHY | TASK 3 — TYPE EXPLORATION & APPLICATION

Week 8 –  Week 14 | 12/06/24 – 23/07/24 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Advanced Typography | Section 01 | GCD61004 Task 3 — Type Exploration & Application TABLE OF CONTENTS  1.0 LECTURES 2.0 INSTRUCTIONS 3.0 TASK 3 — TYPE EXPLORATION & APPLICATION     3.1 PROPOSAL     3.2 SKETCHES     3.3 DIGITISATION     3.4 FONTFORGE     3.5 FONT PRESENTATIONS     3.6 FONT APPLICATIONS      3.7 FINAL SUBMISSION 4.0 FEEDBACK     4.1 WEEK 9     4.2 WEEK 10     4.3 WEEK 11     4.4 WEEK 12     4.5 WEEK 13 5.0 REFLECTION      5.1 EXPERIENCE      5.2 OBSERVATIONS      5.3 FINDINGS 6.0 FURTHER READING     6.1 WEEK 10–11 — GT ACADEMY LESSON 29: PUNCTUATION     6.2 WEEK 13 — CREATING A FONT WITH FONT FORGE 1.0 LECTURES  *Sidenote:  All lectures have ...

FILM STUDIES & CINEMATOGRAPHY | PROJECT 2 — PITCH BIBLE

Week 6 –  Week 9 | 29/10/24 – 19/11/25 Emily Soh Ching-Ling | 0359478 Bachelor of Design (Honours) in Creative Media Film Studies & Cinematography | Section 01 | PVT60104 Project 2 — Pitch Bible TABLE OF CONTENTS  1.0 LECTURES 2.0 INSTRUCTIONS 3.0 PROJECT 2 — PITCH BIBLE     3.1 PROGRESS      3.2 FINAL SUBMISSION 4.0 REFLECTION 1.0 LECTURES  *Sidenote:  All lectures have been completed in Project 1 . 2.0 INSTRUCTIONS  3.0 PROJECT 2 — PITCH BIBLE  Instructions:   Create a pitch bible based on your story from Project 1. The pitch bible serves as a comprehensive document that communicates the concept, characters, visual style, and potential of the animation to potential investors, production companies, and distributors. Requirements: PPT: Format: A4 (landscape), PDF. Content: Cover Page (title and name). Logline. Product Specifications (genre, target audience, duration, technique). Synopsis. Theme. Character Description (chara...